Research
Research
I am open to academic research collaborations in user-generated content (UGC), gamification, cybersecurity, and e-commerce. I also mentor M.S. and Ph.D. students in research projects related to these topics, helping them develop strong research methodologies and impactful contributions. If you are interested in collaborating or seeking research mentorship, feel free to reach out.
“How images affect student engagement in MOOCs? A source credibility theory perspective” (Status: Data Analyses)
“The impact of gamification on student learning in programing” (Status: Conceptualization)
“How online spending affect UGCs?” (Status: Data Collection)
“Effect of ranking on UGCs” (Status: Data Collection)
“How GenAI impact learning satisfaction and performance” (Status: Conceptualization)